How to Build an Email List Before Launch
Building an email list before your game launches is one of the most powerful marketing strategies for indie developers. An engaged email list provides direct access to your audience, drives launch day sales, and creates a foundation for long-term success.
Key Takeaway
An email list is your most valuable marketing asset—you own it, control it, and can use it to drive sales directly. Start building your list early in development and focus on providing genuine value to grow an engaged audience that will support your launch.
Understanding Email List Building
Email list building is the process of collecting email addresses from potential players and nurturing relationships with them through valuable content. Unlike social media followers, email subscribers are your direct audience—you control the communication and can reach them whenever you need to.
Email List Building Framework
Attract
Draw people in
Convert
Offer value
Nurture
Build relationships
Launch
Drive sales
Each stage builds on the previous one to create a powerful launch asset
Why This Matters for Indie Developers
Email list building provides critical advantages for indie developers:
- Direct Communication: Bypass algorithms and reach your audience directly
- Launch Day Sales: Drive immediate sales when your game releases
- Cost-Effective Marketing: Much cheaper than paid advertising
- Community Building: Create a loyal fan base before launch
- Feedback Loop: Get valuable insights from engaged subscribers
Core Principles
- Value First: Always provide genuine value before asking for anything
- Consistency: Regular communication builds trust and engagement
- Authenticity: Be genuine and transparent in your communications
- Segmentation: Tailor content to different types of subscribers
- Long-term Focus: Build relationships, not just a list of email addresses
Types of Email Lists
Different email list strategies suit different development stages and goals:
Exclusive Content
What It Is: Special content only available to email subscribers
Best For: Providing value and incentivizing sign-ups
Content: Concept art, early screenshots, design documents, beta access
Frequency: Monthly or when you have special content to share
Beta Testing List
What It Is: Dedicated list for beta testers and early feedback
Best For: Gathering feedback and building hype
Content: Beta announcements, feedback requests, bug reports
Frequency: As needed during beta phases
Community Updates
What It Is: Broader community-focused content and engagement
Best For: Building a larger community around your brand
Content: Industry insights, game recommendations, community highlights
Frequency: Monthly or quarterly for broader content
Key Email List Factors
These elements contribute to a successful email list strategy:
Value Proposition
Clear Benefits: Subscribers know exactly what they'll receive
Exclusive Content: Content they can't get anywhere else
Early Access: First access to announcements and content
Insider Information: Behind-the-scenes development insights
Consistency
Regular Schedule: Predictable communication builds trust
Quality Content: Every email provides genuine value
Reliable Delivery: Emails arrive when promised
Brand Voice: Consistent tone and personality
Engagement
Two-way Communication: Encourage replies and feedback
Interactive Content: Polls, surveys, and questions
Personal Connection: Make subscribers feel valued
Community Building: Connect subscribers with each other
Trust Building
Transparency: Honest about development challenges and progress
Privacy Respect: Clear privacy policy and unsubscribe options
No Spam: Only send relevant, valuable content
Professional Quality: Well-written, error-free emails
Practical Applications
Action Games
Email Focus: Highlight gameplay mechanics, combat systems, and visual effects
Implementation: Share combat footage, weapon designs, and level progression
Examples: "This week's combat system deep-dive," "New weapon showcase," "Level design process"
Puzzle Games
Email Focus: Emphasize puzzle design, brain-teasing challenges, and solutions
Implementation: Share puzzle concepts, design philosophy, and player feedback
Examples: "Puzzle of the week," "Design philosophy behind our puzzles," "Player solutions showcase"
RPGs
Email Focus: Highlight story development, character design, and world-building
Implementation: Share character backstories, world lore, and narrative choices
Examples: "Character spotlight," "World lore deep-dive," "Story development process"
Strategy Games
Email Focus: Highlight strategic depth, faction design, and gameplay balance
Implementation: Share faction concepts, balance philosophy, and strategic mechanics
Examples: "Faction spotlight," "Balance philosophy," "Strategic mechanics deep-dive"
Horror Games
Email Focus: Emphasize atmosphere, sound design, and psychological elements
Implementation: Share atmosphere creation, sound design process, and horror mechanics
Examples: "Atmosphere creation process," "Sound design deep-dive," "Horror mechanics explained"
Common Mistakes to Avoid
- Starting Too Late: Waiting until near launch to start building your list
- Poor Value Proposition: Not clearly communicating what subscribers will receive
- Inconsistent Communication: Irregular or unpredictable email schedules
- Over-promotion: Focusing too much on selling rather than providing value
- Ignoring Analytics: Not tracking open rates, click rates, and engagement metrics
Implementation Tips
- Start Early: Begin building your list as soon as you start development
- Create a Landing Page: Build a dedicated page to capture email addresses
- Offer Immediate Value: Provide something valuable in exchange for email sign-ups
- Use Email Marketing Tools: Choose a reliable email service provider
- Test and Optimize: Continuously improve your email strategy based on results
Pro Tip
Don't just collect email addresses—build relationships. Focus on providing genuine value and creating a community around your game. The quality of your email list is more important than the quantity. A smaller list of engaged subscribers who open your emails and take action is far more valuable than a large list of inactive subscribers.